CS 465 Computer Graphics I
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Introduction to computer graphics. The rendering pipeline. Rasterization algorithms. Two-dimensional and three-dimensional transformations. Quaternions. Hierarchical modeling. Animation. Viewing transformations. Rendering basics. Illumination and color models. Geometrical Modeling. Hidden surface elimination problem.
Credit units: 4 ECTS Credit units: 6.
Autumn Semester (Bülent Özgüç)
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